2012-06-10

Aether3D Test Release

I finally had time to package the new codebase of Aether3D Game Engine and made a test release. If you're building it on Windows, you'll need Visual Studio 2012 because I'm using C++11 extensively. Supported operating systems are Windows, OS X, GNU/Linux and iOS. This release only contains OpenGL backend, but D3D11 backend is also in development.